The City of Chara
The City of Chara is the center of human civilization in the bay. While Andantus might be a mightier nation, its capitol lies in a fortress built by inhuman hands, and much of its art and architecture is built on strange, long-dead civilizations. Chara, on the other hand, remains a purely human nation and culture, in spite of the aid they received long ago from the Veshadiin.
The city itself gleams in the sun; only the poorest districts of the city still have wooden houses, and even some of the poor find themselves housed in marble dwellings in the outer areas of the capitol. The capitol itself is cleanly planned, following a grid of well-established lines and districts, with the center of the city being the Grand Forum of the Republic, where the Senate meets. The Forum is a massive, open-air structure, little more than a long series of gold-capped marble columns holding up a great circle of marble to mark the area within. Senators are expected to bring their own seating if they feel the need to sit, and there is nothing permanently set on the vast, tiled floor. The tiles have changed many times throughout the centuries, but presently form an enormous mosaic of the face of Zeus, in his aspect as the god of Order and the patron of the city.
Chara is a very open city, with many large plazas and relatively wide avenues between areas as a result of the city’s planned nature, and most of the plazas hold open markets three or four times a week. Wealth is roughly evenly distributed throughout the city- which is to say that the district-sized glorious mansions of the truly wealthy of Chara are as likely to be in one direction from the forum as another, and as likely to be surrounded by poor residences as other mansions. The city has a series of six concentric walls, which contain the barracks for the city guard, who number nearly forty thousand.